Compass Curriculum

STEAM Curriculum

A practical, connected way of learning

STEAM at Rose Hill School gives your child the space, tools and guidance to understand how the world works. Science, technology, engineering, arts and mathematics are taught through practical exploration, hands-on activities and specialist teaching, helping pupils build confidence, accuracy and curiosity as they grow.

Specialist facilities that support high-quality teaching

A Rose Hill School STEAM education provides subject-specific spaces equipped for hands-on learning and experimentation:

Science laboratories designed for practical work, enquiry and safe investigation
A design technology workshop with access to tools and machinery suitable for different age groups
A digital innovation suite with 3D printing and programmable robotics, giving pupils early experience with modern technology
Outdoor learning areas that support environmental science, data-gathering and real-world problem solving
These environments allow pupils to test ideas, gather evidence and apply what they have learned in a structured, supported way.

STEAM within the Compass Curriculum

The Compass Curriculum strengthens STEAM learning through:

Enquiry

Children learn to ask clear questions, analyse information and reflect on their thinking. These core skills support scientific method and mathematical reasoning.

Enterprise

Older pupils work on structured challenges and projects that combine science, technology, engineering, art and maths.

Adventure

Practical tasks, team challenges and outdoor activities help develop collaboration, communication and problem-solving skills.

Philanthropy


Projects encourage pupils to think about how STEAM connects to real issues. For example, they may consider the environmental impact of human activity or exploring global challenges as part of project work.

A clear progression from early years to senior prep

Ages 3-7

Nursery & PrePrep

Simple problem-solving

Early exploration through play

Introduction to coding, digital tools and early scientific concepts

Topic-based learning that blends science, technology and creativity

Ages 7-11

Prep School

More structured use of equipment and materials

Practical maths to support reasoning and fluency

Cross-curricular projects that bring STEAM subjects together

Access to DT, robotics and 3D printing

Increasing independence in scientific investigation

Ages 11–13

Senior Prep

Common Entrance preparation in science and maths from Year 6

Extended project work

Research, data handling and presentation skills

Externally moderated Year 8 Independent Project Qualification (IPQ)

STEAM skills for the future

Pupils leave Rose Hill School with:
Strong reasoning and problem-solving skills
Confidence in practical and investigative work
Early experience with modern technology
The ability to work both independently and collaboratively
A clear understanding of how STEAM connects to real challenges.
These foundations support a smooth transition to senior school and give pupils the tools to thrive in an increasingly technical world.

Experience STEAM at Rose Hill School for yourself

The best way to understand our STEAM approach is to visit us. Meet our teachers, explore our specialist facilities and see how hands-on learning supports every child.

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